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Showing posts with label Metal Gear Solid V: The Phantom Pain. Show all posts
Showing posts with label Metal Gear Solid V: The Phantom Pain. Show all posts

Wednesday, September 27, 2017

PlayStation Plus October 2017: MGSV: The Phantom Pain is Free for PS Plus Subs


The PlayStation Blog is up to their usual antics. I usually wait until the day of to write this post, but I'm so excited about Metal Gear Solid V: The Phantom Pain being free for PlayStation Plus subscribers. Like Final Fantasy XV last year, I played this game practically everyday from release day to the end of 2015. Although it may not be my favorite Metal Gear game in the series (that belongs to Metal Gear Solid 3: Snake Eater), the gameplay is phenomenal.

There are so many ways to complete a mission, and you feel so freaking awesome no matter how you do it. For example, I got very frustrated one time because I kept getting caught by the guards that I decided enough was enough and started shooting down helicopters with an RPG and going to town on everyone else with every weapon I brought with me. All I wanted to do was sneak around the base, maybe knock out some people with tranquilizers or choke holds... but, no. Didn't happen. In fact, it was a lot like this:


Anyway, this game is a lot of fun. I can't say much about the other games since I have yet to play them, but I definitely think MGSV makes having PlayStation Plus worth it this month. Here's the rest of the lineup:
  • Metal Gear Solid V | PS4 | $19.99
  • Amnesia: Collection | PS4 | $29.99
  • Monster Jam Battlegrounds | PS3 | $9.99
  • Hustle Kings (not confirmed: PS Vita cross-buy) | PS3 | $9.99
  • Hue | PS Vita (PS4 cross-buy) | $14.99
  • Sky Force Anniversary (PS4 and PS3 cross-buy) | PS Vita | $9.99
Total Amount for October: $94.94

What do you think of October's PS Plus lineup? Let me know in the comments section below. Thanks for stopping by!

Saturday, June 14, 2014

REVIEW: Metal Gear Solid V: Ground Zeroes for PlayStation 4


Since E3, there have been quite a few game series I have been obsessed about. Metal Gear Solid is one of those series. I have been a huge fan since I played and beaten Metal Gear Solid: The Twin Snakes on the Nintendo GameCube. (Fun fact: I haven't beaten the original Metal Gear Solid. I need to do that.) I can remember tricking my mom into buying me Metal Gear Solid 2: Sons of Liberty for the PS2. I still feel bad about that, too. As you can see, I have a history with Metal Gear Solid. There is more, but I will stop for now.

Going into Metal Gear Solid V: Ground Zeroes, I knew I wasn't going to experience a six to ten hour story. I also wasn't expecting to beat the game in an hour. Taking place a few months after the events of Peace Walker, Big Boss finds himself having to rescue both Chico and Paz from an American black site on Cuba. As with any Metal Gear game, Big Boss must infiltrate the base without getting caught. Unlike recent Metal Gear games, there aren't too many cutscenes in Ground Zeroes.


The thing that bothered me the most about Ground Zeroes was how abrupt the ending was. I was expecting more gameplay during the main mission, but it comes to a sudden halt. I also felt that a lot of what you see in the cutscenes were shown at E3 2013 and in subsequent videos prior to the release of Ground Zeroes. The small amount of gameplay really makes it hard to justify its current price point on any of the consoles.

Having played MGSV on PS4 and PS3, I am really impressed by how much better the game looks on PS4. I originally bought the PS4 version of the game, but I wanted to see how different it looked, as well as played, on the PS3. Both games felt the same despite having a couple actions mapped to different buttons. The biggest difference was in the quality of the game. Ground Zeroes looks good on PS3, but it looks great on PS4. I really can't wait to get my hands on The Phantom Pain.

If you are familiar with a Metal Gear game, then you will know that the objective of the game is to avoid any confrontation with the enemy. Ground Zeroes is much like Peace Walker, as you will receive a grade after you complete a mission. In Ground Zeroes, there is the main mission known as Ground Zeroes and then there are side-ops within the mission itself. The side-ops missions are pretty fun. They also add a little diversity to the main mission of the game. Sadly, all the missions take place on the same base. Enemies will appear in different locations and the weather may be different, but other than that nothing else changes.


There are some neat features in this game, such as a Reflex feature. If Big Boss is spotted by an enemy, the game will slowdown so you can take the enemy out by any means necessary to prevent him from notifying his comrades of your location. You can also pinpoint enemies by using your binoculars. It can be really helpful when you want to know where an enemy is when you're trying to sneak around them.

Ground Zeroes is a lot of fun, but it's downfall is the length. MGSV: Ground Zeroes will cost you $19.99 on PS3 and Xbox 360; on PS4 and Xbox One, you will have to pay $29.99 for the game. It definitely is the best looking Metal Gear Solid game and I really like the new stealth mechanics thrown into the mix. I just wish there was more to Ground Zeroes than what we ended up getting. We are being constantly told that The Phantom Pain is 200 times bigger than Ground Zeroes, but I don't know how impressed I am about that considering how small Ground Zeroes is. I liked it, but my only wish is that it were a longer game. Who doesn't want more Metal Gear?

OVERALL SCORE:
7.5/10